Some servers are ranked, which means they are running one of the stock configuration settings, while others are not. Mutators and custom maps can be installed on a server. A web interface allows administrators to change settings on-the-fly, without having to restart the server. Many of the differences between Realism and Relaxed Realism modes can be found here: there are currently several more in the current beta build of RO 2.Īnyone can setup a server for RO2. Classic mode is Currently a work in progress. The new Classic Mode Classic is an effort to bring back more of the old gameplay which the fans loved so much in RO:OST. There is also a custom setting that allows server admins to pick and choose between many of the features found between Normal, Realism and Classic modes. Both modes are similar in terms of overall gameplay but the realism mode is more hardcore with less interface helpers and many features are different between the two. The game shipped with both action and realism modes.
The game currently features 3 different types of game types. Honor level unlocks higher level classes while the class levels give small bonuses to the player, such as reduced recoil and higher stamina. Each different weapon also has its own level progression system. Players gain permanent progression in RO2 through the Honor system and class levels. (x here being the number of kills after reaching 1650 kills) After reaching the maximum, the stats screen will show x/-1650 kills to the next level. The total kills record stays accurate.Įxample the K98K requires 1650 kills to reach maximum level. After reaching the maximum, the stats screen will show the number of kills you needed to reach the max level with -x kills to the next level.
Improved drum magazine for the PPSH 41 and double magazine for the MP40Ī gun requires x number of kills to reach maximum level.Different scopes for the marksman class rifles and the MKB.Bayonets for all rifles & the MKB assault rifle.Many weapons also unlock upgrades at landmark levels. Weapons level up similarly to Squad Roles and give their own bonuses after gaining more kills. More information can be found in the Class Progression page. Players may also join a crew in charge of operating a tank.Īs players earn Team-Points for killing enemy players and completing objectives, they gain levels in their current Squad Role which grant them access to different weapons and small bonuses to personal statistics such as Stamina and Suppression Resistance. Marksmen are snipers that act independent of a squad. These Squad Leaders manage smaller groups of players who take on the roles of basic Riflemen, Assault troopers and Machine Gunners. The Commander is assisted by several Squad Leaders. A team is generally made up of one Platoon Commander in charge of calling in support and guiding his team. In most game modes, each role is limited in number. Players can choose between several different roles with distinct load-outs. RO2 attempts to mirror historic infantry tactics and weapon use with its "Squad Role" system. Weapons in Heroes of Stalingrad look and behave realistically as authenticity is stressed heavily.
Players can chose to join the German Wehrmacht or the Soviet Red Army. It features complex ballistics, bullet drop and penetration, authentic tanks with fully realized interiors and several other unique gameplay features. Red Orchestra 2: Heroes of Stalingrad (RO2) is the follow-up to Tripwire Interactive's popular FPS Red Orchestra: Ostfront 41-45. 1.5.4 Machine Guns and Anti-Tank Rifles.